CB: Prologue
Conditions
Entry: Start in this chapter
Exit: Meghan has met her roommates and has a place to live.
Synopsis
Meghan comes to a new world after running away from home. She's been a magical girl for 10 years, ever since she turned 8 years old. After graduating high school at age 18 (grade 12) she abandoned her home planet of Calibran to start a new life. She and her magical familiar/mascot, Milo the fox. It was a secret tradition in her family, and she didn't find out about it till she was sixteen and just entering high-school. She was left to learn about being a magical girl on her own, and having to keep being one 'secret' from everyone. Feeling betrayed, she resolved to leave as soon as she could. After getting her highschool diploma she broke her wand and ran away. Her mascot tracked her down as she was leaving the planet and insisted in going with her. She then spent the next year planet hopping in the Castionian Alliance which Calibrand was a part of. Trying to find a place to settle. She heard about a new tech boom on the planet of Juentual III. Caused by a new energy crystal that the mining coglomate found.
Goals
- Introduce Meghan
- Introduce the world
- Introduce the school system and why she's an adult and still in school
- Introduce the city
- Introduce movement and how to move around
- Introduce melee combat
- Introduce her roommates
More details on the Goals
Story Write Up
Parts of the Hero's Journey
- The Ordinary world: Introduce Meghan, and the world she's on. Give it a bit of a back story and why she's here. Get into a bit of a daily routine.
- The Call to Adventure: During the introduction, walking through the city to the metro station she hears a cry for help. Being a retired magical girl she runs off to investigate. The mark of a hero, when someone screams they run to the scream not away from it. She'll discover two thugs that are trying to sexually assault a woman her age (19). This will be the introduction to the combat system. Or at least the first part of the combat system. Ava will have some physical attacks from her martial arts training. Kick, punch, and other similar attacks.
- Meeting the Mentor: The mentor is with Meghan from the start. It's her animal companion, who will try to convince Ava to take up her wand again. She'll meet another mentor in Chapter 1/2
- Refusal of the Call: Meghan doesn't want to get involved. She spent the last ten of the last eleven years fighting wrath demons. She doesn't want to be fighting anymore. Besides the world already has a Magical Girl, and being a vigilante and cleaning up crime is not her thing. Let someone else do it.
Missions
Main Missions:
- Get off the shuttle - Introduce Movement controls
- Talk to the customs agent - Introduce Dialogs
- Go to the VIP Lounge - Talk with Milo
- Escape the VIP Lounge - Choice of where to go
- Escape through the Air Ducts
- New Game +: Put on the cuffs and collar found in the import impound room
- Sneak Past the Cameras on the ground
- Climb up to the roof pillars/supports and jump
- Escape through the Air Ducts
- Ride the Metro to town / Get off the Metro
- Go investigate the scream
- Celeste is saved
- Loss of fight
- Go to the residence
Recurring Missions
- None
Individual Side Missions
- None
End Mission
- Go to the residence